Free · new set at midnight

Magnitudle Game

The daily estimation puzzle family

Magnitudle covers two kinds of guessing: the visual sort, where you resize a shape until it matches a real object, and the numeric sort, where a question asks for a figure you cannot picture. Both run on the same daily rhythm, and neither asks for specialist knowledge before the first round.

  • Four games behind one hub page
  • Five visual rounds, 100 points each
  • Overall streak and personal best on the home screen
  • Nothing to install before the first set
01 / 05× 1.42
A measurement board holding a fixed reference silhouette and a resizable target

A hub is a different thing from a single puzzle

Most daily games are one board that changes every morning. Magnitudle is a set of them, and each one asks for a different kind of number.

Arriving by name means the first decision is not how to play but which of the four games you are actually being asked to open.

A fan of three cards on a ruled surface, each stamped with a different glyph
FIG. 01
Magnitudle Game@sizeitup

Two kinds of guessing sit under one name

The visual games hand you something to look at — a silhouette, a prop, a coastline — and ask how large it is relative to what is already on screen. The Daily Question hands you a sentence instead, with a number hidden behind it: a distance, a count, a duration. Neither asks for trivia. You are not expected to have read the source material or visited the place; you are expected to reason from what you already know about how the world is put together. That is also why the same player can be strong in one and weak in the other.

Magnitudle Game@sizeitup

Estimation is marked by distance, not by fact

A quiz marks you wrong for naming the wrong capital. An estimation game cannot work that way, because almost nobody carries the true figure to the decimal. Points are awarded by how far off you were instead: close keeps most of the round, far away keeps little. In Size It Up the accepted band is 6% of the true size, which is generous on a two-metre door and tight on a coffee mug. The numeric question works from a guess in your head rather than a shape you can line up against another shape, so the same instinct has to operate with less to hold on to.

A measured strip with the accepted window shaded around the true value
FIG. 02
Twelve calendar squares in a row, five marked as played and one left blank
FIG. 03
Magnitudle Game@sizeitup

The streak spans the modes, the scores stay apart

One overall streak and one personal best sit at the top of the hub. Finishing any game on a given day keeps the streak alive; skipping the day ends it. Individual results stay with their own mode, so a poor Geography set does not drag down the number you posted in the visual game. Regulars tend to protect the streak with whichever set is shortest that morning and then spend the rest of the session on the one they actually care about.

Magnitudle Game@sizeitup

Wednesday breaks the daily pattern

Six days a week the schedule is the same: a set at midnight, five rounds, done. On Wednesday a Survival challenge opens alongside it, aimed at players who find the standard set forgiving. It is a weekly challenge rather than a daily one, which means it can be attempted after the daily five without splitting attention between two deadlines. Everything else — the modes, the archive, the reset hour — behaves exactly as it does on a Tuesday.

Four object outlines at different heights sharing one baseline under a common ruler
FIG. 04
A locked blue block beside a red shape with draggable corner handles
FIG. 05
Magnitudle Game@sizeitup

Made by one person, which shows in the scope

Magnitudle is the work of a single developer rather than a studio with a content calendar. What you see is what that produces: a handful of games sharing one scoring model, one reset hour and one archive. There is no shop, no season pass and no prompt asking you back tomorrow. Updates arrive when they are finished instead of on a schedule, and the archive simply grows because every day adds a set whether or not anyone is watching.

02

What the hub actually gives you

Four entries, one clock, and no configuration before the first round.

01

Every mode from one page

The home screen lists each game with a one-line brief and a play button. You never have to remember a separate address for the mode you prefer.

02

A single reset hour

Midnight local time releases every set at once. Starting at 00:05 and starting at 23:50 return exactly the same puzzles for that date.

03

A streak that survives a mode switch

Finish any game and the day counts. The counter looks at the date, not at which board you happened to open.

04

One record to chase

A single personal best sits next to the streak. It only moves when one day beats every day that came before it.

05

Old sets left open

Previous daily puzzles stay playable as practice. They do not touch today's score, and they do not repair a broken streak.

06

A reason to try the other kind

The Daily Question sits beside the visual games, so a session can finish with a number instead of a shape, using the same two minutes.

03

Starting a session on Magnitudle

Pick a game, play the set, then decide whether to keep going.

  1. 01

    Choose the kind of guess

    Open the hub and pick a visual game or the Daily Question. The choice changes what you look at, not the clock.

  2. 02

    Play the set in one sitting

    Five rounds for a visual game, one question for the numeric one. The whole thing fits inside a coffee break.

  3. 03

    Read the reveal, not just the total

    The overlay shows which direction you missed and by how much. That detail is what carries over into tomorrow's set.

  4. 04

    Check the streak before leaving

    The counter at the top updates once a set is complete. A missed day shows immediately, which is the whole point of keeping it.

04

How people use the hub

Three habits from players who open it most mornings.

I start with Geography because it is the mode I lose. Everything after it feels like a smaller ask.
PNPriya N.Forty-one day streak
One number a day, no shapes involved. I was off by a factor of ten twice last month and it still bothers me.
THTom H.Only here for the Daily Question
Four tiles on one page beats four bookmarks. That is honestly the reason I kept coming back.
IRInes R.Plays before work

05

Questions about Magnitudle

What the name covers, who runs it, and how the daily loop holds together.

Pick a mode and take the day's set

Four games, one clock, five rounds in the visual ones. Nothing to install and no form to fill in.

Open today's games